

#Snailsvn failing to commit update#
Thanks for your update, Externals no longer throw any errors!Īs for the public SVNContextMenusManagermethods - we have big buttons in the sceneview to start an update all and commit all so it's easier and faster to work with SVN from within Unity, so it's basically just a more visible and faster to access menu entry. This is an issue with how Unity works, not the plugin iteself. "Assets/SVN/Update All" will block Unity while updating, to avoid Unity processing assets at the same time. Preferred workflow is to always work inside Unity - use the "Assets/SVN/." menus. Newly added asset guids may get corrupted in which case the Library folder needs to be deleted. WARNING: Never focus Unity while the project is updating in the background.
#Snailsvn failing to commit manual#
Provides assets context menu for manual SVN operations like commit, update, revert etc.Will work with other custom tools as long as they move / rename assets using Unity API.


Moving folders / files that have conflicts will be rejected.Moving assets to unversioned folder will ask the user to add that folder to SVN as well.Hooks up to Unity move and delete file operations and executes respective svn commands to stay in sync.(Optional) Have TortoiseSVN (for Windows) or SnailSVN (for MacOS) installed.Have installed SVN command line interface (CLI).A must have plugin if you use SVN as your version control system in your project. Simple but powerful SVN Integration for Unity 3D utilizing TortoiseSVN (for Windows) or SnailSVN (for MacOS) user interface.
